Web Shop Platforms for Mobile Games: How to Choose a Provider

Web shop providers handle payments, tax, fraud and storefronts so studios can sell directly. They differ in merchant-of-record coverage, store building tools, LiveOps features and pricing.

Disclosure: I spent 15 years at Games2win, a mobile games publisher. No company named here paid for inclusion or sponsored this article. I also advise publishers and ad-tech companies, so a company named here may be, or may become, a client or contact.

What does a web shop provider do?

It lets a studio sell in-game currency and items directly on the web. Most act as merchant of record — taking on payment processing, sales tax and VAT, fraud screening, chargebacks and compliance — and provide a hosted or embeddable storefront, player login linked to the game account, and delivery of purchased items into the game.

Which providers do mobile game studios use?

Commonly cited options include:

Other payment and commerce providers, and in-house builds on general payment processors, are also used. The field is moving quickly; verify current capabilities directly.

How do you choose?

  1. Markets and payment methods. Coverage of local methods where your payers are.
  2. Merchant of record and tax. Who carries liability in each country.
  3. Store building. No-code tools versus API-first; how fast your LiveOps team can ship offers.
  4. Personalisation and LiveOps. Segmented offers, bundles, loyalty, promotions — and whether they mirror in-game offers.
  5. Identity and delivery. Account linking, item delivery reliability, refund handling.
  6. Data. Event-level purchase data to your warehouse, joinable to install source and player behaviour.
  7. Fees at your volume, including payment costs by method.

What matters more than the provider?

Traffic and measurement. A web shop monetizes existing intent, so you need legitimate ways to route players to it — and a way to know whether web buyers are incremental and valuable. See When Should a Mobile Game Launch a Web Shop? and Linking Discovery and Monetisation.

Sources: provider websites; Metaplay, “Picking the Right Web Shop for Your Mobile Game” (updated 2026).

Calculator by The Game Scientist ↗