Definition

Spend depth.

How much a committed player can meaningfully spend before the game runs out of valuable things to buy — the ceiling on high-end monetization.

Spend depth is a property of the economy, not of the player. It depends on progression costs, collection systems, recurring LiveOps sinks and how much genuinely new value each purchase delivers.

A game with shallow depth caps its top spenders early; one with artificial depth (inflated costs without new value) risks feeling exploitative. Modelling the ceiling makes it clear whether revenue targets are achievable with the current content plan.

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