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ASO utility · Storefront audit

Store listing 4-second test.

Keywords earn the impression; the storefront has to convert it — and make a promise the first session keeps. Tick what is true for your listing today.

What is true today?

Storefront score——
Checks passed—Of 10

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Fix list, highest impact first

    How it's calculated

    The method, in plain terms.

    1. Eight checks across promise, clarity and continuity
    2. Score = weighted share of checks passed
    3. Fix list ordered by weight
    Worked example

    A listing whose first screenshot shows a late-game mechanic the ad never mentioned fails the continuity checks, even if it converts well — it is recruiting players for a game they will not find in the first ten minutes.

    Defaults on this page are illustrative starting points, not benchmarks for your game. Replace them with your own numbers.

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    FAQ

    Common questions.

    What is the four-second test for app store screenshots?

    Hide the title, logo and captions and look only at the first three screenshots. If a stranger cannot name the experience, the stakes and the reason to install within about four seconds, the storefront is not doing its job — regardless of how good the keywords are.

    Why check screenshots against ad creatives?

    Paid traffic lands on the same store surface. If the ad promises one thing and the screenshots another, the page converts worse and the users who do install arrive with the wrong expectation, which shows up in D1 retention.

    Is a higher store conversion rate always better?

    No. A striking screenshot from deep in the game can raise conversion while bringing players who find a different game in the first ten minutes. Judge variants on the retention of the cohort they bring in as well as conversion.

    How often should I test store listing assets?

    Continuously, with the first screenshot as the highest-leverage slot. Run each test through at least one full weekly cycle, and re-test after major updates or creative shifts.

    Calculator by The Game Scientist ↗